Description
🎮🚀 6-Month Coding & Game Development Curriculum
For Grades 7–9 | Small Batch (Max 5 Students)
💰 Fees: ₹20,000 (6 Months)
🧑🏫 Batch Size: Only 5 students per batch
🖥️ Mode: LIVE Online
🌟 Turn Screen Time into Skill Time
We are not teaching children to play games.
We are teaching them how games are MADE.
Game Development is used as a learning tool—just like robotics or science experiments—to develop:
✔ Logical Thinking
✔ Coding Skills
✔ Maths & Physics Understanding
✔ Creativity & Problem Solving
When children learn how a game works, they stop being passive consumers and become confident creators.
🌟 Tools & Platforms Your Child Will Learn
✔ Scratch – Visual logic & creativity
✔ Python – Real programming foundation
✔ Pygame – Coding-based game development
✔ GDevelop – Visual game logic & design
✔ Godot Engine – Industry-grade 2D game engine
✔ AI Vibe Coding – Restricted to games, maths & physics understanding only
📘 6-Month Step-by-Step Curriculum
🔹 Month 1: Logic Building with Scratch
Goal: Build thinking skills before coding
Concepts:
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IF–THEN logic
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Loops & sequences
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Variables & coordinates
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Basics of physics (motion, gravity)
Projects:
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Maze Game
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Catch the Object Game
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Animated Logic Story
📌 Outcome:
Students understand logic visually before writing code.
🔹 Month 2: Coding Foundations with Python
Goal: Smooth transition from blocks to text-based coding
Concepts:
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Variables, loops & conditions
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Input–output logic
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Maths through code
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Problem-solving patterns
Mini Projects:
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Calculator
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Number Guessing Game
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Logic & Pattern Puzzles
📌 Outcome:
Students start thinking in code, not memorizing syntax.
🔹 Month 3: Game Development with Pygame
Goal: Understand how games work internally
Concepts:
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Game loop
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Keyboard controls
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Collision detection
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Score, health & timers
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Game physics (speed, movement)
Projects:
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Snake Game
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Space Shooter
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Pong / Brick Breaker
📌 Outcome:
Strong foundation in Python + logic + physics.
🔹 Month 4: Visual Game Design with GDevelop
Goal: Develop design thinking & creativity
Concepts:
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Game scenes & events
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Player–enemy logic
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UI & scoring
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Performance optimization
Projects:
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Top-Down Shooter
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Platformer Game
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Educational Quiz Game
📌 Outcome:
Students learn game design, not just coding.
🔹 Month 5: Godot Engine (2D – Beginner Friendly)
Goal: Exposure to professional game engines
Concepts:
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Nodes & scenes
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GDScript (Python-like)
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Physics bodies & collisions
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Animation & UI systems
Projects:
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2D Platformer
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Physics-Based Puzzle Game
📌 Outcome:
Hands-on experience with industry-level tools.
🔹 Month 6: AI Vibe Coding + Physics in Games
Goal: Use AI smartly and ethically
Students learn:
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Use AI to generate ideas & debug logic
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Understand physics formulas through games
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Improve problem-solving (not copy-paste)
⚠️ AI use is strictly restricted to:
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Game logic
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Maths & physics understanding
🎯 Final Project:
One complete end-to-end game, built independently.
📌 Outcome:
Students learn to think WITH AI, not depend on it.
🎯 Final Learning Outcomes
By the end of 6 months, your child will:
✅ Understand coding logic clearly
✅ Write real Python programs
✅ Build 50+ game projects
✅ Apply maths & physics practically
✅ Think creatively & analytically
✅ Become a creator, not a game addict






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